The Common Room!
| From: | Dungeon Master |
| To: | All |
| Date: | Thu 29 Jul 1993 21:34 |
Everyone except Aardvarkin, who seems to have deserted the party
tonight, shuffles into Cyrith's Inn and pays the sum of eleven silver
pieces for a room and a bath. You all receive separate rooms, all on the
second floor of the building and all fairly close together. After taking
your turns in the wash room, you finally meet up with each other in the
main hall, refreshed yet hungry. It is not long before the ancient
innkeeper starts a fire and what looks to be half the village files in
and takes a seat. The villagers all seem to be congregating together
around a middle-aged warrior in full armour who is sitting at the center
table. Intrigued, you move your seats a bit closer to the assembly to
see what all this is about.
Soon, you are brought a bowl of thin, soupy stew, with little meat
in it. However, the food tastes surprisingly good, especially
accompanied by the inn's fine ale, or wine, as the case may be. You
calmly eat your meal while listening to fine mandolin music courtesy of
a colourfully-dressed bard who sits by the fire. However, once the
warrior in the middle of the room is finished his dinner, he abruptly
stops playing and moves closer to the center of the common hall, no
doubt to better hear this seemingly famous person. You do not have to
wait long before he finally begins to speak.
"So what is it you people want to know?" says the fighter, as he
withdraws his sword from its sheath and calmly begins polishing it with
a clean scrap of clot the produces from a pouch on his belt.
"You know, Sol! Tell us what was in the cave! Did you find the
remains of Skellor and Xath?" shouts one man, and an entire chorus of
villagers murmur their agreement. "Yes, come on! You promised to tell us
tonight. After all, you haven't even left your bloody room in the past
week! What's been taking you so long?"
"Never you mind, Garson. I'll tell you what happened." The knightly
man clears his throat and takes on a more stern face, and begins to tell
his tale, punctuating the story by nodding his sword up and down at
various points. "First of all, I found out that it wasn't a cave - it
was actually some sort of man-made underground construct. It's really
very large, you know. I explored much of the upper level, but I know
that there is at least one more further down in the earth because I
saw stairs leading down in this one room.
"Anyways, while I was holed up in my inn room this past week, I was
diligently researching the background of your so-called cave. From what
I could gather from your meager little library, and with a little help
from some documentary scrolls from my late companion, Kahlys, I found
out that it was indeed Skellor and Xath who built the hideaway in that
cavern. Apparantly there was another, not-so-nice side to the former
rulers of this area.
"As you already know, Skellor was a fighter of great repute, and
Xath a powerful mage, and forty-odd years ago they joined forces to
unite the barbaric lands that we now call Cyrene. They ruled this
country for nearly a decade, when the pirates from Htron began to get
fed up with the duo's restrictive import laws and seemingly ridiculous
bans on certain items and weapons. The pirates' entire livelyhood
depended on the trade of some of these very items, and Skellor's
military police were far too efficient for their tastes, so they stirred
up a revolt, which spread to the nearby cities and towns and villages,
until they had over two thousand men ready to stand up to their
oppressive (well, to them, anyway) rulers and demand the laws be
changed--or be exiled.
"Needless to say, the two rulers were not blind to this revolt, and
had started scheming a plan long before it had gathered considerable
strength. Apparantly they had designed this fortification as a means of
luring their enemies into some sort of trap..."
"Nonsense!" cries an old man sitting at the bar. "They were
frightened of th'pirates an' th'revolutionaries, so they built that
bedamned cavern t'hide out in!"
"Well, in a way. The scrolls from Kahlys tell of some great tunnel
that stretches a thousand leagues underneath the southern plains. The
two supposedly were to flee down this tunnel to escape from the
country, with intentions of returning soon after. Meanwhile, the two
thousand men who participated in the revolt were supposedly lured into
the cavern, where they were magicked away by a spell of Xath's. It
still puzzles me, after seeing what was in that place - it does look
more like a hideout than a trap.. but still, the point is, all two
thousand men vanished that day, including Skellor and Xath. For the
past thirty years, there had been nothing but rumors about some
mysterious cave in which Skellor, Rath, and the two thousand pirates
and revolutionaries perished, but it hasn't been discovered until now."
Sol proudly pats his chest.
"Say, that reminds me.. I have this sturdy armor to thank for saving
my life. All three of my comrades were slain by some unliving servants,
who apparantly have kept guard there for the past thirty years. I would
have returned their bodies for a proper burial, but I had to exit the
place unexpectedly when some giant spiders chased me out. I just quickly
gathered up what I could - mostly Kahlys's possesions - and ran. But as
I said, I did manage to do quite a bit of exploring down there. It's
almost like an entire castle, but it's all underground! Unfortunately, I
was unable to make any maps of the construct, and I don't exactly
remember a whole lot, other than the fact that it was plagued with
spiders. But it would be nice for once to put to rest all these rumors
we've been hearing about your former rulers. I, for one, would like to
know the truth."
"Then why don't you go back, Sol?" shouts someone in the crowd.
"Yes, go back and tell us what happened to Skellor and Xath!" yells out
another.
The warrior chuckles and then sighs. "Believe me, I'd really like
to. There's nothing I like better than subterranean exploring. But I
really do have to go now - I have prearranged business elsewhere, in the
north. However, if there's anyone else interested in exploring this
cave--and possibly inheriting all the rumored riches contained therein--
I certainly wouldn't mind showing them there."
I doesn't seem as if these simple village folk are particularly
interested in investigating long-forgotten underground fortresses, but
perhaps this is an opportunity for your party. Besides, the sound of
these "riches" is rather interesting.. not counting the treasure you
just recovered from the slavers, you only have eight gold crowns and
nine silver pieces each. Will you approach this hardy fighter and
request information on this place? Malcolm votes in favor of this,
indicating that we proceeded this direction to find adventure - and it
didn't necessarily have to be in Htron. He further assures you that
Htron can certainly wait, since there's nothing overly important you
have to do there, so your party cah perhaps proceed to Htron after doing
a little bit of spelunking here..
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Sage's Desk AD&D