New Combat Options Reference Chart
| From: | Dungeon Master |
| To: | All |
| Date: | Wed 30 Jun 1993 23:16 |
**** QUICK COMBAT OPTION REFERENCE (in=initiative, TH=to hit)
DISARM - Rid opp. of weapon. 2 attacks req'd for 2H weapons. +1in. -4TH
EXPERT DISARM - Knock weapon to specific place. +2in -8TH
GRAB - Grab object held. STR check, +1in -4TH
PARRY - Block attack. +2TH if using a shield.
PIN - Immobilize opponent. STR check, -4TH
PULL/TRIP - Trip opponent. DEX check, +6 if not moving, -3 if unaware
SAP - Knock out opponent. 5% chance per damage. +1in, -8TH
SHIELD-PUNCH - Hit with shield. 1-3 damage. AC bonus lost for round.
SHIELD-RUSH - Knock down opp. DEX check w/bonuses & restrictions
Repeated attacks on the following (at +1in, -4TH):
HEAD - Blindness &/or deafness, Dizziness &/or knockdown
ARMS - Force opponent to drop weapon, loose shield AC bonus
LEGS - DEX check to stand, DEX checks after attacks, 25% movement
STUN - 50% movement, +2 bonus to hit him
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Sage's Desk AD&D