Re: going
| From: | Dungeon Master |
| To: | Aardvarkin |
| Date: | Mon 2 Aug 1993 20:48 |
Aardvarkin finds no traps or secret triggers or secret doors in the room, but
he does manage to find a tarnished silver tankard underneath the table.
Perhaps with a little work it might fetch a few coins on the market.
Aardvarkin moves over to investigate the door, which he proves to be both
untrapped and unlocked. The door is not completely closed, and through the
crack you can see a long wooden bench attached to the wall. The room is larger
than fifteen feet, the limit of your vision, but luckily Borack comes over to
take a look and confirms that there is a wall forty feet beyond the door. He
also reports that in the corner of the room he can see a large keg, marked
"ALE", with several earthenware tankards on top. He also notes that there is
quite alot of smashed pottery on the floor, likely the remains of more of
those tankards. This is all anyone can see without pushing the door completely
open.
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|/ungeon | |aster
Sage's Desk AD&D