*#^$@$&^% (this doesn't mean anything)

From:Ivan
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Date:Sun 5 Sep 1993 0:29
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I have an idea.  Perhaps if we want to get further in, we can try this.  I
read in the Dungeoneer's Survival Guide that a good way to find your way is to
look at the ceiling and observe the levels of soot from torches.  More used
pathways should have more smoke mess on the ceiling, less used ones should
have less.  Maybe we can look for signs liks this as we go further in.  As for
the woman, I wonder what happens if Borak would cast dispel magic on her. 
That might get rid of an illusion if it is in fact one.
Mr. Dm, what are the walls made of, carved out of rock, made of dirt, or what?
(just currious and it may be fun to knock on them depending on what they're
made of, but I guess that could bring monsters so it could be a bad idea.)


Sage's Desk AD&D