Re: *#^$@$&^% (this doesn't mean anything)
| From: | Greenbolt |
| To: | Ivan |
| Date: | Sun 5 Sep 1993 4:22 |
I> I have an idea. Perhaps if we want to get further in, we can try
I> this. I read in the Dungeoneer's Survival Guide that a good way to
I> find your way is to look at the ceiling and observe the levels of soot
I> from torches. More used pathways should have more smoke mess on the
I> ceiling, less used ones should have less. Maybe we can look for signs
Hmmmm. That won't work if the ceilings are earth.....
I> liks this as we go further in. As for the woman, I wonder what
I> happens if Borak would cast dispel magic on her. That might get rid
I> of an illusion if it is in fact one.
I wouldn't worry about wasting a spell on it. After all, it *is* 'benign'
(which only means we haven't seen it attack anything but itself yet....).
I> Mr. Dm, what are the walls made of, carved out of rock, made of dirt,
I> or what? (just currious and it may be fun to knock on them depending
I> on what they're made of, but I guess that could bring monsters so it
I> could be a bad idea.)
Yeah. Bad idea is right! 's a good thing there are mages in the party as I
hear thiev...sorry.....'ACQUISITIONERS' sometimes ain't too bright. :)
Greenbolt
Sage's Desk AD&D